Games that don't end when you stop playing.
Platonic Partnership makes narrative-driven games with an edge. Since 2017 we have shipped four original titles for PC and consoles and built award-winning applied games for companies and the public sector.
Key art from Voltage High Society, out now on Steam.
Four worlds, one studio.
Voltage High Society
Tetsuo: The Iron Man as a first-person puncher. Tossed into an open-air prison ravaged by the Metal Plague, you fight with your fists, pick up momentary weapons and evolve your body to press deeper. Four years in Early Access, 1.0 out now, 90% positive on Steam. Published by Coyote Time Publishing.
Bone Dust
A skill-based bullet-hell FPS set in a nightmare circus. Play a magician whose deck of cards is her only weapon and climb the global leaderboard.
Good Mourning
Which mistakes would you repeat if you could? A visual novel that reshuffles its hand-crafted scenes on every run.
Lydia
An award-winning story about a little girl in a world of adults. How can you find a monster you can't see?
Small team. Strong opinions. Games that stay with you.
Platonic Partnership was founded in Vaasa in 2017. Our first game, Lydia, told a story about growing up with alcoholism from a child's point of view and won two Finnish Game Awards. The same year the studio was named Finnish Game Developer of the Year.
Since then we have moved from grayscale visual novels to first-person body horror without losing the thread: every game we make is built to leave a mark long after the controller is put down.
Our commercial games are published on Steam and consoles, including through the Finnish indie publisher Coyote Time Publishing. On the side, we put the same craft into applied games, gamification and VR for businesses and the public sector.
- Narrative games
- First-person action
- PC & console
- Applied games
- VR
Say hello.
Press, publishing, partnerships or just a question about our games: [email protected]